the aps apps include software we didn't write. here is what each one includes, under which license, and where to get the source where a license asks for it. each app also installs these texts next to itself. the terms for the apps themselves are in their license agreements.
aps ingest uses the following third-party software.
.NET runtime and Windows Desktop runtime. copyright .NET Foundation and Contributors. MIT license. full text: licenses\dotnet-LICENSE.txt. the runtime contains further third-party code listed in licenses\dotnet-THIRD-PARTY-NOTICES.txt.
CommunityToolkit.Mvvm. copyright .NET Foundation and Contributors. MIT license. full text: licenses\MIT.txt.
Hardcodet.NotifyIcon.Wpf 2.0.1. Copyright (c) 2009 - 2019 Philipp Sumi, 2019 - 2024 Philipp Sumi, Robin Krom, Jan Karger. MIT license.
Microsoft.Toolkit.Uwp.Notifications. copyright .NET Foundation and Contributors. MIT license.
Microsoft.Data.Sqlite. copyright .NET Foundation and Contributors. MIT license.
SQLitePCLRaw 2.1.13 (core, bundle_e_sqlite3, provider.e_sqlite3, lib.e_sqlite3). Copyright 2014-2024 SourceGear, LLC. Apache License, version 2.0. full text: licenses\Apache-2.0.txt.
SQLite. the SQLite library is in the public domain.
System.IO.Hashing. copyright .NET Foundation and Contributors. MIT license. the xxHash algorithm notice (BSD-2-Clause, copyright Yann Collet) is in licenses\dotnet-THIRD-PARTY-NOTICES.txt.
BouncyCastle.Cryptography 2.7.0. Copyright © Legion of the Bouncy Castle Inc. 2000-2026. MIT license.
aps font is a renamed derivative of Inter, copyright The Inter Project Authors (github.com/rsms/inter), licensed under the SIL Open Font License 1.1. full text: licenses\APSFont-LICENSE.txt.
Segoe UI is a Microsoft system font used from your copy of Windows and is not included.
license texts in full are in the licenses\ folder next to aps-ingest.exe and at store.anchorpoint.studio/notices/aps-ingest.
RED is a trademark of RED Digital Cinema. Blackmagic is a trademark of Blackmagic Design Pty Ltd. Sony, Canon and Nikon are trademarks of their respective owners. Windows is a trademark of Microsoft Corporation. these names are used only to describe which camera card layouts aps ingest recognises. aps ingest is not made or endorsed by any of these companies.
aps player uses the following third-party software.
mpv / libmpv. copyright the mpv authors (see the Copyright file in the mpv source). this build of libmpv (libmpv-2.dll) is mpv's own LGPL build, made without mpv's GPL-only components. mpv's own code is licensed under the GNU Lesser General Public License, version 2.1 or later; because libmpv-2.dll includes FFmpeg under the LGPL version 3, libmpv-2.dll as a whole is licensed under the GNU Lesser General Public License, version 3 or later. full texts: licenses\LGPL-3.0.txt, licenses\GPL-3.0.txt and licenses\LGPL-2.1.txt.
FFmpeg. this software uses libraries from the FFmpeg project under the LGPLv3. this build of FFmpeg was configured with --enable-version3 and without --enable-gpl and --enable-nonfree. its source, including the exact configure line, can be downloaded as described under "source code" below. full texts: licenses\LGPL-3.0.txt and licenses\GPL-3.0.txt.
libplacebo. licensed under the GNU Lesser General Public License, version 2.1 or later. it is built into libmpv-2.dll, which as a whole is under the LGPL version 3 or later. full text: licenses\LGPL-2.1.txt.
libraries built into libmpv-2.dll (from the build's reviewed `installer/notices/engine-libraries.json`; the build's own THIRD-PARTY-NOTICES.txt is the source of truth):
bzip2 1.0.8. copyright (C) 1996-2019 Julian R Seward. bzip2 license (BSD-style). full text: licenses\bzip2-LICENSE.txt.
dav1d 1.5.4. copyright © 2018-2025, VideoLAN and dav1d authors. BSD-2-Clause. full text: licenses\dav1d-LICENSE.txt.
dlfcn-win32 1.4.2. copyright (c) 2007 Ramiro Polla, (c) 2015 Tiancheng "Timothy" Gu, (c) 2019 Pali Rohár and contributors. MIT. full text: licenses\dlfcn-win32-LICENSE.txt.
freetype 2.15.0. copyright The FreeType Project (David Turner, Robert Wilhelm, Werner Lemberg and others). FreeType License (FTL), chosen from its FTL/GPLv2 dual license. full text: licenses\freetype-LICENSE.txt.
portions of this software are copyright © 2025 The FreeType Project (www.freetype.org). all rights reserved.
fribidi 1.0.17. copyright Behdad Esfahbod, Dov Grobgeld, Roozbeh Pournader and contributors. LGPL-2.1-or-later. full text: licenses\fribidi-LICENSE.txt.
harfbuzz 13.0.1. copyright © 2010-2022 Google, Inc., and the other HarfBuzz authors listed in its COPYING file. Old MIT. full text: licenses\harfbuzz-LICENSE.txt.
lcms2 2.19. copyright (c) 1998-2023 Marti Maria Saguer. MIT. full text: licenses\lcms2-LICENSE.txt.
libass 0.17.5. copyright (C) 2006-2016 libass contributors. ISC. full text: licenses\libass-LICENSE.txt.
libjpeg-turbo 3.2.0. copyright the libjpeg-turbo Project, the Independent JPEG Group and contributors. IJG License and BSD-3-Clause (and zlib for the SIMD code). full text: licenses\libjpeg-turbo-LICENSE.txt.
this software is based in part on the work of the Independent JPEG Group.
libjxl git 777e88f. copyright (c) the JPEG XL Project Authors. BSD-3-Clause. full text: licenses\libjxl-LICENSE.txt.
brotli git 028fb5a. copyright (c) 2009, 2010, 2013-2016 by the Brotli Authors. MIT. full text: licenses\brotli-LICENSE.txt.
highway git 457c891. copyright Google LLC and the Highway authors. Apache-2.0 (chosen from its Apache-2.0/BSD-3-Clause dual license). full text: licenses\highway-LICENSE.txt.
skcms git 96d9171. copyright (c) 2018 Google Inc. BSD-3-Clause. full text: licenses\skcms-LICENSE.txt.
libplacebo 7.387.0. copyright Niklas Haas and the libplacebo contributors. LGPL-2.1-or-later. full text: licenses\libplacebo-LICENSE.txt.
libpng 1.6.59. copyright (c) 1995-2026 The PNG Reference Library Authors; (c) 2018-2026 Cosmin Truta. PNG Reference Library License version 2. full text: licenses\libpng-LICENSE.txt.
libunibreak 6.1. copyright (C) Wu Yongwei and Tom Hacohen. zlib. full text: licenses\libunibreak-LICENSE.txt.
LuaJIT 2.1.1720049189. copyright (C) 2005-2023 Mike Pall; Lua copyright (C) 1994-2012 Lua.org, PUC-Rio. MIT. full text: licenses\LuaJIT-LICENSE.txt.
shaderc git v2026.4-16-g5bcaaae. copyright Google Inc. Apache-2.0. full text: licenses\shaderc-LICENSE.txt.
glslang git 16.6.0-53-g73b25650. copyright The Khronos Group Inc., 3Dlabs Inc. Ltd., LunarG, Inc., Google, Inc. and others. BSD-3-Clause, MIT and Apache-2.0 (per file; see its LICENSE.txt). full text: licenses\glslang-LICENSE.txt.
spirv-tools git v2026.4-71-g71f287f1. copyright The Khronos Group Inc., Google Inc. and others. Apache-2.0. full text: licenses\spirv-tools-LICENSE.txt.
spirv-headers git v1.202609.0-5-g86f980c. copyright (c) 2015-2024 The Khronos Group Inc. MIT (Khronos). full text: licenses\spirv-headers-LICENSE.txt.
spirv-cross git 300681b. copyright Arm Limited, The Khronos Group Inc. and others. Apache-2.0. full text: licenses\spirv-cross-LICENSE.txt.
xxHash 0.8.3. copyright (c) 2012-2021 Yann Collet. BSD-2-Clause. full text: licenses\xxHash-LICENSE.txt.
zlib 1.3.2. copyright (C) 1995-2025 Jean-loup Gailly and Mark Adler. zlib. full text: licenses\zlib-LICENSE.txt.
LibRaw. copyright LibRaw LLC. LibRaw is dual-licensed; aps player uses it under the GNU Lesser General Public License, version 2.1. dcraw_emu.exe and libraw.dll run as separate programs. full text: licenses\LGPL-2.1.txt. source: see "source code".
RED R3D SDK runtime. REDR3D-x64.dll and RED's gpu modules are copyright RED Digital Cinema and are licensed under the RED R3D SDK License Agreement. r3dbridge.dll contains code from the RED R3D SDK.
aps font is a renamed derivative of Inter, copyright The Inter Project Authors (github.com/rsms/inter), licensed under the SIL Open Font License 1.1. full text: fonts\APSFont-LICENSE.txt.
purego. copyright the purego authors. licensed under the Apache License, version 2.0. full text: licenses\Apache-2.0.txt.
golang.org/x/sys and the Go standard library. copyright The Go Authors. licensed under a BSD-3-Clause license. full text: licenses\Go-LICENSE.txt and licenses\Go-PATENTS.txt.
PS-SFTA Get-Hash. copyright Danysys. MIT license. full text in install\set-default.ps1.
license texts in full are in the licenses\ folder next to apsplayer.exe and at store.anchorpoint.studio/notices/aps-player.
source code of the LGPL components
the complete source code of mpv (v0.41.0), FFmpeg (8.0.3), libplacebo and the other libraries built into libmpv-2.dll, and LibRaw (0.22.2), exactly as built into this version of aps player, together with our build script, the pins and the build options used, is available at store.anchorpoint.studio/source/aps-player/<version>/ for as long as this version is offered for download and for at least three years after. the link is also on your account page next to the download.
you can also ask for it on physical media: email [email protected] with the version number, and we send it for no more than the cost of the media and postage. this offer is valid for three years from the release of this version and may be used by anyone who received this software.
replacing a component: libmpv-2.dll, dcraw_emu.exe and libraw.dll are separate files in the install folder. you may replace them with your own build of the same or an interface-compatible version. aps player does not check their integrity. aps player also honours the APSPLAYER_LIBMPV environment variable for an alternative libmpv path.
RED, REDCODE, R3D, REDCINE-X and REDline are trademarks of RED Digital Cinema. Blackmagic RAW and Blackmagic RAW Player are trademarks of Blackmagic Design Pty Ltd. Adobe and Lightroom are trademarks of Adobe Inc. Nikon is a trademark of Nikon Corporation. Windows and DirectX are trademarks of Microsoft Corporation. darktable and RawTherapee are the names of their respective projects. these names are used only to describe which files aps player opens and which installed programs it can hand a file to. aps player is not made, endorsed or certified by any of these companies or projects.
REDCINE-X PRO, REDline, Blackmagic RAW Player, Adobe Lightroom Classic, darktable and RawTherapee are not included with aps player. if you have them installed, aps player can launch them for you. each is governed by its own license.
aps encode uses the following third-party software.
Qt. copyright The Qt Company Ltd. and other contributors (see the LICENSES folder of the Qt source). aps encode uses the Qt 6 modules QtCore, QtGui, QtWidgets, QtNetwork and QtSvg, with their plugins, under the GNU Lesser General Public License, version 3, as dynamically linked libraries next to aps-encode-gui.exe. you may replace them with your own build of a compatible Qt version; aps encode does not check them. full texts: licenses\LGPL-3.0-only.txt and licenses\GPL-3.0-only.txt. Qt itself includes third-party code; the attributions for the modules shipped here are in licenses\qt-attributions.txt (42 components, generated from the qt_attribution.json files of qtbase and qtsvg 6.8.3; the Windows-only build leaves out xcb, wasm, android, cocoa, dbus, sqlite and testlib). Qt source: see "source code".
FFmpeg. this software uses libraries from the FFmpeg project (ffmpeg.org) under the LGPLv2.1. aps encode uses FFmpeg 8.1's avcodec, avformat, avutil, swscale and swresample libraries, as separate dlls next to aps-encode-cli.exe and aps-encode-gui.exe. this is an LGPL build of FFmpeg with no GPL or non-free parts; the build configuration is in the source offer. you may replace these dlls with your own build of a compatible FFmpeg version; aps encode does not check them. FFmpeg is a trademark of Fabrice Bellard. full text: licenses\LGPL-2.1.txt. FFmpeg source: see "source code".
RED R3D SDK. aps-encode-cli.exe and aps-encode-gui.exe contain code from the RED R3D SDK, copyright RED Digital Cinema, licensed under the RED R3D SDK License Agreement. RED's decoder runtime (REDR3D-x64.dll and RED's gpu modules) is not included with aps encode: you download it from RED, under RED's own terms, and import it.
aps font is a renamed derivative of Inter, copyright The Inter Project Authors (github.com/rsms/inter), licensed under the SIL Open Font License 1.1. it is built into aps-encode-gui.exe. full text: licenses\APSFont-LICENSE.txt.
Microsoft Visual C++ runtime. copyright Microsoft Corporation. the files vcruntime140*.dll, msvcp140*.dll and concrt140.dll are Microsoft's redistributable runtime libraries, provided under the Visual Studio distributable code terms.
nlohmann/json 3.12.0. copyright (c) 2013-2025 Niels Lohmann. MIT license. full text: licenses\nlohmann-json.txt.
CLI11 2.6.2. copyright (c) 2017-2026 University of Cincinnati, developed by Henry Schreiner under NSF AWARD 1414736. all rights reserved. BSD-3-Clause license. full text: licenses\cli11.txt.
Monocypher. copyright Loup Vaillant and contributors. released under CC0 1.0 and, at your option, the BSD-2-Clause license. full texts: licenses\monocypher-CC0.txt, licenses\monocypher-BSD-2.txt.
nv-codec-headers (ffnvcodec). the NVIDIA video codec headers compiled into the FFmpeg dlls for hardware encoding and decoding are under the MIT license. copyright (c) NVIDIA Corporation. the license text is in licenses\nv-codec-headers-MIT.txt.
license texts in full are in the licenses\ folder next to aps-encode-gui.exe and at store.anchorpoint.studio/notices/aps-encode.
source code of the LGPL components
the complete source code of the Qt modules (Qt 6.8.3) and of the FFmpeg 8.1 libraries (avcodec, avformat, avutil, swscale and swresample, release n8.1.2) shipped with this version of aps encode, exactly as built, together with FFmpeg's configure line and our Qt configure options and any patches, is available at store.anchorpoint.studio/source/aps-encode/<version>/ for as long as this version is offered for download and for at least three years after. the link is also on your account page next to the download. the same Qt source is published by the Qt Project at https://download.qt.io/archive/qt/6.8/6.8.3/ and https://code.qt.io, and FFmpeg's at https://ffmpeg.org/download.html.
you can also ask for it on physical media: email [email protected] with the version number, and we send it for no more than the cost of the media and postage. this offer is valid for three years from the release of this version and may be used by anyone who received this software.
replacing the libraries: the Qt dlls and plugins and the FFmpeg dlls are ordinary files in the install folder. you may replace them with your own build of a binary-compatible version, including a modified one. aps encode does not verify them and refuses nothing because they were replaced; a replaced library is unsupported, not forbidden.
RED, REDCODE and R3D are trademarks of RED Digital Cinema. Nikon is a trademark of Nikon Corporation. Apple and ProRes are trademarks of Apple Inc. Avid and DNxHR are trademarks of Avid Technology, Inc. DNG and CinemaDNG are trademarks of Adobe Inc. DaVinci Resolve and Blackmagic RAW are trademarks of Blackmagic Design Pty Ltd. NVIDIA is a trademark of NVIDIA Corporation. FFmpeg is a trademark of Fabrice Bellard. Qt is a trademark of The Qt Company Ltd. Windows, Visual C++ and DirectX are trademarks of Microsoft Corporation. these names are used only to describe which files aps encode reads and writes and which programs we tested its output with. aps encode is not made, endorsed or certified by any of these companies.
RED's R3D SDK runtime, NVIDIA's graphics driver and DaVinci Resolve are not included with aps encode. each is governed by its own license.
"Supersampler" (supersampler.app) is an unrelated third-party product and is not affiliated with aps encode.
dms depth uses the following third-party software.
ONNX Runtime. copyright Microsoft Corporation. MIT license. full text: licenses\onnxruntime\LICENSE. ONNX Runtime contains further third-party code listed in licenses\onnxruntime\ThirdPartyNotices.txt.
DirectML. copyright Microsoft Corporation. provided under the Microsoft DirectML license, full text: licenses\directml\LICENSE.txt (and LICENSE-CODE.txt). DirectML 1.15.4.
NVIDIA CUDA runtime 12.9.79, cuBLAS and cuBLASLt 12.9.2.10, cuFFT 11.4.1.4 (installed with the optional CUDA component). copyright NVIDIA Corporation. these are redistributable components of the NVIDIA CUDA Toolkit, provided under the NVIDIA CUDA Toolkit End User License Agreement, full text: licenses\nvidia\CUDA-EULA.txt. they are shipped unmodified.
NVIDIA cuDNN (installed with the optional CUDA component). copyright NVIDIA Corporation. provided under the NVIDIA cuDNN Software License Agreement, full text: licenses\nvidia\cuDNN-SLA.txt.
Depth Anything V2 Small (downloaded by the installer; Options can download it again). the depth model is "Depth Anything V2" by Lihe Yang, Bingyi Kang, Zilong Huang, Zhen Zhao, Xiaogang Xu, Jiashi Feng and Hengshuang Zhao (arXiv:2406.09414, github.com/DepthAnything/Depth-Anything-V2). the Small model is licensed under the Apache License, version 2.0, full text: licenses\Apache-2.0.txt. the file dms depth downloads is the ONNX export with dynamic input shapes published by github.com/fabio-sim/Depth-Anything-ONNX (release v2.0.0); dms depth does not modify it further. the model's license allows commercial use. the model is served from anchor point studio's mirror; the original is at the links above.
nlohmann/json 3.11.3. copyright 2013-2023 Niels Lohmann. MIT license. full text: licenses\nlohmann-json.txt.
Monocypher. copyright Loup Vaillant and contributors. CC0 1.0 and, at your option, BSD-2-Clause. full texts: licenses\monocypher-CC0.txt, licenses\monocypher-BSD-2.txt.
APS font (the preview watermark). the watermark text is drawn from a bitmap rendered from the APS font, a renamed derivative of Inter. copyright 2016 The Inter Project Authors. SIL Open Font License 1.1, full text: licenses\APSFont-OFL.txt.
dms depth is built with the Adobe After Effects SDK. no part of the SDK is included.
license texts in full are in the licenses\ folder next to DMS_Depth.aex and at store.anchorpoint.studio/notices/dms-depth.
Adobe, After Effects, Premiere Pro and Media Encoder are trademarks of Adobe Inc. NVIDIA, CUDA, cuDNN, cuBLAS and cuFFT are trademarks of NVIDIA Corporation. Windows, DirectX and DirectML are trademarks of Microsoft Corporation. ONNX is a trademark of the LF AI & Data Foundation. Depth Anything is the name its authors gave the model. these names are used only to describe which programs and hardware dms depth works with. dms depth is a plug-in made by anchor point studio; it is not made, endorsed or certified by Adobe, NVIDIA or Microsoft.